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Titel: Design of a machine vision applied to educational board game
Autor(en): Quezada Sarmiento, P.
Guajala Michay, M.
Calderon Cordova, C.
Barba Guaman, L.
Stichwörter: Automated tutor
Educational board game
Machine vision
Visually impaired children
Erscheinungsdatum: 1-Jan-2016
Herausgeber: 2016 6th International Workshop on Computer Science and Engineering, WCSE 2016
Zusammenfassung: This paper proposes the architecture and the procedure for the design of a new computer vision based educational board game, which is an automated tutor oriented to special education institutions. For practical demonstration of the proposed system, we applied machine vision to educational board game focused on Braille math operations two-dimensional. The performance evaluation of machine vision based on cross-correlation algorithm obtained a success rate of 94.6 %. The result of this work will serve to implement a tool low-cost, fast and non-intrusive to automate tutoring of educational board games in special education institutions.
Identifier : doi
URI: http://dspace.utpl.edu.ec/handle/123456789/18816
ISSN: 9.79E+17
Sonstige Kennungen: doi
metadata.dc.language: Inglés
Type: Article
Enthalten in den Sammlungen:Artículos de revistas Científicas

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