Please use this identifier to cite or link to this item: http://dspace.utpl.edu.ec/handle/123456789/49610
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dc.contributor.advisorAna Lucía Quiñonez Beltránes_ES
dc.contributor.authorMendoza Cañar Jhajayre Salomees_ES
dc.date.accessioned2023-09-25T17:28:57Z-
dc.date.available2023-09-25T17:28:57Z-
dc.date.issued2023es_ES
dc.identifier.citationMendoza Cañar Jhajayre Salome. Ana Lucía Quiñonez Beltrán.(2023). The Impact Of Gamification On Students’ Motivation To Learn English As A Foreign Language In Bachillerato General Unificado.. Universidad T?cnica Particular de Lojaes_ES
dc.identifier.other0105255293_inp6es_ES
dc.identifier.urihttp://dspace.utpl.edu.ec/handle/123456789/49610-
dc.descriptionN/Des_ES
dc.language.isospaes_ES
dc.subjectEcuador.es_ES
dc.subjectTesis digital.es_ES
dc.titleThe Impact Of Gamification On Students’ Motivation To Learn English As A Foreign Language In Bachillerato General Unificado.es_ES
dc.typebachelorThesises_ES
Appears in Collections:Pedagogía del Idioma Inglés

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